AI Insights · Timothy · January 2023
Top 5 Racing Games Performance in Ghana Q4 2022
In Q4 2022, the top 5 racing games in Ghana saw varied performance trends in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal significant milestones and shifts.
In the fourth quarter of 2022, the performance of the top 5 racing games in Ghana, tracked on a unified platform, showcased diverse trends in downloads, revenue, and active users. Here are the highlights based on Sensor Tower data.
Beach Buggy Racing from Vector Unit experienced fluctuations in weekly revenue, peaking at $25 in mid-December. Weekly downloads for the game saw a gradual rise, starting at 6K in late September and reaching over 7.5K by the last week of December. The game's active users also showed a consistent increase from approximately 53.7K to 58.8K over the quarter.
Asphalt Nitro by Gameloft SE had a notable spike in revenue, ending the quarter at $40 in the final week of December. Downloads for the game rose steadily, with a significant jump from around 3K in late September to nearly 4.4K by the end of December. Active users for Asphalt Nitro also increased, moving from about 30.9K to 34.8K throughout the quarter.
Another title from Gameloft SE, Asphalt 8 - Car Racing Game, saw a steady increase in revenue, culminating at $30 in the last week of December. The game’s downloads rose from approximately 2.7K in late September to about 3.6K by the end of December. Active users also showed a positive trend, increasing from around 10.2K to 11.5K over the quarter.
Car Race 3D: Car Racing by Zego Studio recorded its first revenue of $3 in the last week of December. The game’s downloads fluctuated, peaking at 3.7K in late September and ending the quarter at around 2.8K. Active users had slight variations but overall saw an upward trend, reaching approximately 10.7K by the end of December.
Finally, Need for Speed™ No Limits from Electronic Arts had a notable peak in revenue at $60 in mid-December. The game's downloads increased from about 2.2K in late September to 3.8K by the end of December. Active users also saw a significant rise, moving from around 12.4K to 16.6K throughout the quarter.
These insights highlight the dynamic nature of the mobile gaming market in Ghana. For more detailed analytics and data, visit Sensor Tower.